TI e programação
Senior Software Engineer (Game Engine) - vaga remota
Playson
Senior Software Engineer (Game Engine) - TI e programação, remoto
A empresa Playson está com uma vaga aberta de Senior Software Engineer (Game Engine): nível senior, ou seja, a empresa espera que você tome as decisões. A posição fica na área de TI e programação e é totalmente remota. A empresa contrata candidatos que estejam na Europa.
A empresa não publicou nenhum valor, isso é acertado na entrevista. O anúncio não impõe condição nenhuma de horário.
Esta vaga passou por uma verificação automática: anúncios que exigem autorização de trabalho estrangeira, patrocínio de visto, uma nacionalidade específica ou residência em um país indicado não entram na lista.
Em resumo
- Empresa
- Playson
- Área
- TI e programação
- Quem pode se candidatar
- De qualquer país da Europa
- Formato de trabalho
- Totalmente remota
- Nível
- Senior
- Tipo de contrato
- Tempo integral
- Publicada
- 13 de agosto de 2026 (há 11 dias)
- Ativa
- até 22 de setembro de 2026
- Fonte
- Jobicy
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Descrição da empresa
About the Role We’re looking for a Senior Software Engineer to join a newly forming team that will own one of the most specialised and business-critical domains in our technology landscape - Game Engine. This role sits at the intersection of engineering, game mathematics, platform, and compliance. You’ll work on the tools, frameworks, and services that enable our mathematicians and game teams to build, validate, run, and monitor game logic in production. This position is about deep ownership of a very specific technical domain: game engines, mathematical packages, simulation data, RTP monitoring, round details, and integrations with games developed both internally and by external studios. You’ll be part of a small, experienced team with a high level of responsibility. The impact of this work is direct: incorrect game logic, missing round details, or inaccurate RTP monitoring can affect game delivery timelines, business performance, and regulatory readiness. If you enjoy working close to complex domain logic, reviewing technical implementations, understanding how games work under the hood, and owning systems where precision matters - this role will feel like home. Key Responsibilities
* Own, maintain, and evolve Playson’s Game Engine domain
* Work on internal frameworks and libraries used by mathematicians to implement game logic and mathematical packages.
* Review and validate code written by mathematicians, ensuring quality, correctness, maintainability, and proper usage of internal frameworks.
* Contribute to the development and support of game engines used to run mathematical logic within our platform.
* Support integrations with external game studios by helping build wrappers and bridges between third-party game implementations and Playson’s platform.
* Work with data structures and protocols that connect game logic with frontend and backend systems.
* Contribute to RTP monitoring processes, including validation of production transaction data against simulation data and expected mathematical behaviour.
* Support and evolve tools used for mathematical review, simulations, data files, monitoring, and alerting.
* Implement and maintain round details logic required for regulated markets, ensuring that detailed game round information can be correctly provided to partners and regulators.
* Collaborate closely with mathematicians, backend engineers, platform teams, compliance stakeholders, and product representatives.
* Participate in code reviews and technical discussions to ensure a high engineering standard across the Game Engine domain.
* Investigate issues related to game logic, mathematical validation, monitoring, and engine behaviour.
* Participate in minimal on-call responsibilities related to the systems owned by the team, mainly around monitoring, alerts, and domain-specific incidents.
* Take ownership of a highly specialised area where quality, accuracy, and attention to detail are essential.
Requirements
* Strong software engineering experience, ideally in backend, game engine, gaming, gambling, betting, or simulation-heavy environments.
* Solid experience with Node.js/TypeScript, or strong expertise in another OOP language such as C++, Java, C#, Go, or Python.
* Good understanding of software architecture, code quality, testing, debugging, and maintainability.
* Experience reviewing complex code and providing clear technical feedback.
* Ability to understand domain-specific logic and work with technical systems where business rules, mathematics, and engineering are closely connected.
* Strong problem-solving skills and ability to work with complex, non-standard technical challenges.
* Experience working with production systems where reliability, accuracy, and correctness are critical.
* Understanding of backend systems, APIs, data flows, and service-to-service communication.
* Ability to collaborate closely with non-engineering technical experts, especially mathematicians or domain specialists.
* Strong ownership mindset and willingness to become a key expert in a narrow but highly important technical domain.
* Product-oriented thinking, with an understanding that games are the core product and engineering decisions directly affect delivery, quality, and compliance.
* English communication skills sufficient for working in an international environment.
Nice to Have
* Experience in iGaming, gambling, betting, game development, or casino games.
* Experience working with game engines, mathematical engines, simulation tools, or game logic frameworks.
* Background in C++ or experience working with legacy C++ systems.
* Experience with mathematical models, probability-based systems, simulations, random generators, or RTP-related logic.
* Understanding of regulated markets and compliance requirements in iGaming.
* Experience with ClickHouse or other analytical/columnar databases.
* Experience with monitoring, alerting, and production diagnostics.
* Experience with AI-assisted code review or automated validation tools.
* Knowledge of microservices architecture and distributed systems.
* Familiarity with Kafka, gRPC, Kubernetes, or AWS.
* Experience integrating third-party games, external studio products, or wrapper-based solutions.
* Ukrainian language skills would be a plus.
What We Offer
* Competitive Salary: We offer a competitive salary in EUR, subject to annual performance reviews
* Quarterly Bonuses: Benefit from a transparent and systematic quarterly bonus system
* Flexible Schedule: We offer a flexible work schedule to accommodate your needs
* Remote Work Option: Choose to work remotely, providing greater flexibility and comfort
* Medical Insurance: Receive comprehensive medical insurance for both you and a significant other
* Financial Support for Life Events: We provide financial support during special life events
* Unlimited Paid Vacation: Enjoy unlimited paid vacation leave
* Unlimited Paid Sick Leave: Take unlimited paid sick leave whenever necessary
* Professional Development: Get reimbursement for professional development courses and training
Recruitment Process
* HR interview
* Technical interview (with Live coding)
* Final interview
Join us today!
O texto permanece no idioma original da empresa, porque é nesse mesmo idioma que você vai se candidatar.
Perguntas frequentes sobre esta vaga
Posso me candidatar à vaga de Senior Software Engineer (Game Engine) de onde eu moro?
Sim. Para esta vaga, Playson aceita candidatos de qualquer país da Europa, então você não precisa de autorização de trabalho de outro país. O anúncio passou por uma verificação automática: se a empresa exigisse autorização de trabalho, patrocínio de visto ou residência em um país específico, ele não estaria neste quadro.
Qual é a remuneração informada?
Para esta vaga, Playson não divulgou remuneração. A maioria dos anúncios remotos não publica valor, isso é acertado na entrevista.
Como eu me candidato?
Você se candidata diretamente à empresa, pelo anúncio original publicado em Jobicy. Donator não recebe candidaturas, não cobra comissão e não guarda currículos.
Que tipo de vaga é esta?
Uma vaga totalmente remota na área de TI e programação. Anúncios híbridos e tudo o que exige presença no escritório não são publicados neste quadro.
Certificados gratuitos para esta vaga
Os certificados gratuitos que mais pesam nesta área. Cada um é conferido na própria página da instituição que o emite.
Applied Skills (scenario-based credentials)
exam is free tooMicrosoft · ~1 h
Microsoft's only free verifiable credential: a lab task in 30-45 minutes, with no proctor, no ID check and no card. Retakes are allowed.
It has to be finished in one session; there is no save and resume.
strong brandOCI Foundations Associate
exam is free tooOracle · ~12 h
A rare case where the certification exam itself is free and needs no Pearson VUE: you sit it inside MyLearn. Take the 2026 track, not the 2025 one.
Oracle's pages load via JS; confirm the $0 on the final step of registration.
strong brandValid: 18-24 monthsCS50x: Introduction to Computer Science
certificateHarvard CS50 · ~100 h
Harvard's own branded certificate is free once you pass every problem set and the final project. The edX verified certificate is a separate paid product and is not needed.
strong brandCS50P: Programming with Python
certificateHarvard CS50 · ~60 h
Same mechanism as CS50x: at least 70% on every assignment plus a final project. The certificate does not expire.
strong brand
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