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设计

Senior Gameplay Animator(远程职位)

Wolcen Studio

不限地点远程
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发布时间: (昨天)有效期: 截至 2026年12月8日

Senior Gameplay Animator:「设计」类别,完全远程

这条招聘信息来自 Wolcen Studio,岗位是 Senior Gameplay Animator:这是高级职位,公司期待由你自己拿主意。职位属于「设计」类别,完全远程。公司不限制候选人的居住地,在任何地方都可以申请。

招聘信息单独点名了 Motion Design,也就是说,正是这一项工具的使用经验会成为决定因素。

公司没有公布具体数字,这一项会在面试时谈定。对工作时间,招聘信息没有提出任何条件。

这个职位通过了自动核查:凡是要求外国工作许可、签证担保、特定国籍,或者必须居住在指定国家的招聘信息,都不会进入列表。

要点

公司
Wolcen Studio
类别
设计
谁可以申请
来自世界任何国家
工作方式
完全远程
级别
高级
工具
Motion Design
用工形式
合同工
发布时间
2026年10月9日 (昨天)
有效期
截至 2026年12月8日
来源
Himalayas

新职位邮件提醒:设计

职位板每天更新数次。只有出现新的、已核查的职位时才会写信。不发垃圾邮件,也不需要注册账号。

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公司发布的职位描述

Wolcen is looking for a passionate Senior Gameplay Animator interested in working within a multicultural team and with Unreal Engine 5 as we continue developing our next projects (Wolcen 2 and Gods, Death, and Reapers). This is a remote position. Please be mindful that we take into consideration only candidates based within European Economical rea. Responsibilities:

* Create diverse and compelling character animations to enhance gameplay experience.

* Develop animations from scratch or manipulate mocap data for in-game animation.

* Collaborate closely with the Animation Director, animators, game designers, and programmers to understand quality objectives and gameplay intentions.

* Identify and report animation-related issues.

* Own animation features from concept to final implementation, including prototyping, iteration, integration, debugging, and polish.

* Estimate task time and manage deadlines effectively.

* Actively contribute to promoting a transparent and learning culture within the team.

* Anticipate production and technical risks and communicate them early to the relevant stakeholders. Requirements:

* 5+ years of experience as an Animator in the video game industry.

* Proficiency in Maya and Unreal engine 5

* Strong teamwork and collaboration abilities.

* Deep understanding of body mechanics and aesthetics.

* Adaptability, flexibility, and openness to change.

* Ability to give and receive constructive criticism.

* Innovative problem-solving skills.

* Strong written and verbal English communication skills. Nice to have:

* Experience implementing gameplay animation directly in Unreal Engine 5.

* Experience with Unreal Engine 5 animation layering systems and reusable animation logic.

* Strong understanding of combat animation, responsiveness, readability, timing and gameplay feel.

* Experience working with mocap data, including clean-up, editing and adaptation for gameplay.

* Professional experience developing action games, ARPGs or combat-heavy titles.

* Experience working autonomously, identifying problems and proposing solutions without requiring detailed direction.

* Experience collaborating directly with Game Design and Programming to solve animation and gameplay problems.

* A proactive mindset, with the confidence to experiment, take initiative, learn from mistakes, and iterate quickly based on feedback. Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above. Originally posted on Himalayas

职位正文保留公司发布时的原文,因为投递的时候用的也是同一种语言。

该职位发布于 Himalayas. 原始招聘信息 (Himalayas)

关于这个职位的常见问题

我可以在自己居住的地方申请「Senior Gameplay Animator」这个职位吗?

可以。对于这个职位,Wolcen Studio 接受来自世界任何国家的候选人,所以你不需要其他国家的工作许可。这条招聘信息通过了自动核查:如果雇主要求工作许可、签证担保,或者必须居住在某个特定国家,它就不会出现在本站。

标明的报酬是多少?

对于这个职位,Wolcen Studio 没有公布报酬。多数远程招聘信息不给出具体数字,这件事会在面试时谈定。

怎么申请?

你通过发布在 Himalayas 上的原始招聘信息,直接向雇主提交申请。Donator 不代收申请,不收取佣金,也不保存简历。

这是什么类型的职位?

这是「设计」类别中的一个完全远程职位。混合办公的招聘信息,以及任何需要到办公室的职位,本站都不会发布。

适合这个职位的免费证书

这个领域里分量最重的几张免费证书。每一张都在发证方自己的页面上核实过。

全部免费证书:「Marketing」

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远程职位:Senior Gameplay Animator | Donator